Showing posts with label lapseit. Show all posts
Showing posts with label lapseit. Show all posts

Sunday, February 16, 2014

More fun with Speed Drawings

Nature's Gifts
9x12 inches
Coloured pencils, Pitt pens and a touch of white ink on
Canson Pastel Grey Mat Board
What a heavenly feeling to back doing art again and isn't it wonderful to have a job where you are dying to get back into it. This is my latest piece and after lots of fun and games, I finally managed to get a speed drawing video rendered and you can view it on YouTube at http://youtu.be/SokrF9IQAFk. 
In previous posts, I talked about my set up for creating the speed drawing and mentioned that I had purchased the iphone app LapseIt. This little app enables you to take time lapse photography and then to render all the individual frames into a video. This worked reasonably well for my first speed drawing of the eye, although I did notice there was a little jumping around in the rendered video compared to the individual frames. This time, I had over 10,000 frames. In each of these individual frames, you can see the entire area I am working on, but for some reason, every time I tried to render the video, the app was cropping down certain frames so that my hand and what I was actually drawing was out of the field of vision. I tried rendering numerous times, using several different formats and each time the same problem. After an exasperating weekend, of trying all sorts of solutions including trying to use Windows Movie Maker, unsuccessfully, to render the video, I eventually bought another little app called OSnap. I then had to save all 10,000 frames to my Camera Roll and then import them to this app and finally was able to render a video, that might not be of the highest quality, but is still watchable, and at least you can see my hand and what the pencil is doing at all times. I would highly recommend the OSnap over the LapseIt, although it also has some limitations itself in that it saves the video in .mov format, where most applications prefer MP4. I also had problems sharing my video to YouTube from within the app, but tried instead saving the video to my camera roll and sharing it to YouTube from there. That only took 5 minutes. All this sounds really complicated and difficult, but I guess you can't expect too much from a $3 app. I have now deleted LapseIt, because I simply can't afford to run into these issues again and will use OSnap for the next speed drawing to see how it goes from start to finish.

Tuesday, January 7, 2014

Creating my first Speed Drawing

Window to my Soul
5x7 inches
Coloured pencil & Markers on Watercolour Canvas

My set up for the speed drawing
I had several goals for 2014 - one was to be a more diligent blogger and the other was to create my first speed drawing and hopefully a course of them over the next year - here we are one week into the year, and we have a promising start. I posted my first speed drawing to YouTube this morning and what a wonderful feeling it was (you can view it here http://youtu.be/8zDfl8XIbbI). It isn't the best quality speed drawing but it was a wonderful learning experience.
For those of you who, like me, are keen to try your hand at speed drawing and time lapse photography, but who don't want to spend a fortune on expensive equipment or buy confusing video editing software, I thought I would share my setup and experiences. I first downloaded an app called Lapseit from iTunes for my iPhone - this app is also available for Android phones. You can get the free version, or for $1.99, buy the premium version, which has a few more features and this was the version I purchased. This wonderful little app is very simple to use and I thought did quite a good job at capturing the time lapse video. It also renders the video for you, once you have completed your drawing, without the need for complex editing. I did discover that it renders MUCH more quickly if you render your video without the added option of applying music. I also found that unless you add your own music, it is easier to allow for monetization (making money from adds on your video) if you don't have music added.
It wasn't all smooth sailing though. For some reason, unbeknownst to me, the app cut out a couple of times during filming, leaving me with some gaps in the footage. I'm not sure if this was the app or my iPhone playing up. I then temporarily changed the settings on the iPhone and put automatic lock to 'never' and 'automatic brightness' off and am hoping in the future that this helps to stop the app shutting down.
I initially set the time interval for each image at one image per 10 seconds and later discovered that this really is too long, making for a video that was much quicker than I really wanted, but I wanted to first see how much data creating the video would use up. I needn't have worried. I worked on the image for about 5 hours yesterday, and after all that time had only 50 seconds of footage with a file size of about 50Mb. About three quarters of the way through the artwork, I changed the interval to one image every 5 seconds which gave a much better result. They say the average attention span of a YouTube viewer is about 2-3 minutes which is what I will be aiming for in the future. The video was rendered at 25 frames per second.
Apart from purchasing the app for the iPhone, I needed to find a way of getting the iPhone in the correct position, so that it has a good view of the artwork, without being obtrusive as I worked (you can see it in the image above). I picked up this flexible mobile phone stand on Ebay for about $25, and it is perfect for the job.
I may look at some of the other time lapse apps available on iTunes, but overall, I would highly recommend this app and setup for anyone just starting out in timelapse photography who isn't needing an Academy Award winning video :)